![]() ![]() ![]() We’re immensely grateful to our community for their patience and support throughout this transition. ![]() Multiple areas of the game world got completely broken and we had to repair many parts of it. The upgrade to Unreal Engine 5 has not been without its challenges. Locations with many characters, such as large battles, is still a challenge and will be a topic for future optimization. We have managed to stabilize the framerate to have less hitches and even increase the total FPS in some cases. The CPU performance has gotten improvements in multiple areas. UE5 is more demanding on the GPU and we have increased the minimum requirements to a GTX 1060 or equivalent. The team has worked hard to optimize the game so that the performance is as similar as possible to Mortal Online 2 in Unreal Engine 4. Temporal Super Resolution (TSR) is added as an alternative to NVIDIA DLSS and is supported by all GPUs. This upgrade brings the real-time global illumination system Lumen to the game for improved lighting in the world. Mortal Online 2 is now running on Unreal Engine 5. ![]()
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